

- #Icewind dale portraits redguard how to#
- #Icewind dale portraits redguard archive#
- #Icewind dale portraits redguard Pc#
The numbering can appear a bit confusing at first, but it's easiest just to think of it like you would a four digit number with a decimal point after the third digit, like 123.4. In the case of our custom portraits, they are named like this:ĬUSTOM_PORTRAIT_0014_M_GREY.tgaB, M, S, S_GREY, and M_GREY stand for (not surprisingly) big, mini, small, small grey, and mini grey.
#Icewind dale portraits redguard Pc#
So, each PC portrait in ToEE actually consists of 5 images. Both the 'small' and the 'mini' image have a color version and a grey version, the grey being used to show your party members as being dead or unconscious. There are two 'small' images that are used most of the time, and two 'mini' images that are used when space gets tight because there are a lot of participants in combat. Next there are four smaller images that are displayed in-game along the bottom of the screen to represent your party members during non-combat play, and along the top of the screen to represent the members of your party during combat. These consist of a 'big' image that is displayed in the PC character window along with stats, feats, skills, inventory, etc. For each PC, monster, or NPC, you will see that there are actually 5 images. Let's have a look at how ToEE handles portraits. tga files that will become your custom portraits. If you were to look at these files in-game, you would find that they are currently all black. tga files, you will find 175 files that start with the words CUSTOM_PORTRAIT. tga files that constitute the game's portraits for PCs, NPCs, and monsters. Overwrite any existing files.Īfter installation, navigate to the Temple of Elemental Evil/data/art/interface/portraits directory using Windows Explorer.
#Icewind dale portraits redguard archive#
You can use these to build your own custom portraits if necessary.Įxtract the contents of the WinRAR archive to your ToEE root directory, which is normally C:\Program Files\Atari\Temple of Elemental Evil. What this guide will do for you is explain all the steps in as much detail as possible, and provide you with base custom image files that are already set to the necessary specs in order to work in ToEE. Replacing portraits is not really a big deal, but if you don't have Photoshop, you probably won't have much luck creating your own. It can be fairly simple to middlingly difficult to very difficult, depending on your technical proficiency and the tools you have available to you.

README: CUSTOM PORTRAITS FOR THE CIRCLE OF EIGHT MODPACKĭespite our best intentions, making custom portraits for ToEE is really not easy, and never will be. > DOWNLOAD DOWNLOAD DOWNLOAD <- | For Keep on the Borderlands 1.0.1 After the portrait pack is installed, activate it in TFE-X via the 'Portrait Packs' button. Installation instructions: Download the appropriate installation utility below, launch it, and follow all on-screen prompts.
#Icewind dale portraits redguard how to#
Contains: Step by step instructions on how to make your own custom portraits, and templates for 35 sets that already conform to the ToEE portrait spec.Ĭompatible with: Circle of Eight Modpack 8.1.0, Keep on the Borderlands 1.0.1.
